Bug Reporting

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Krelm
Posts: 48
Joined: Fri Jan 16, 2015 11:43 pm

Bug Reporting

Postby Krelm » Sat Apr 22, 2017 9:31 pm

Starting a new thread here so I can sticky it. Post all bugs, I'll keep the top post updated with current and known bugs. Please be sure to be as specific as possible when reporting the bug, and whether or not it crashes the game. Game-crashing bugs get top priority.

Game-Crashing Bugs
channel command
show wears
npc show (sometimes? Ask Shammat)
comp edit new gun, maybe only if the game crashes before you finish making it?
- could be all items if that's the case (ask Shammat)
ally crashes the game


Critical Bugs
guard doesn't work

Less-Critical Bugs
Clinching may still loop (need confirmation)
Ward may need balancing
The jumpsuits cover bleeding wounds, and severed limbs.
If someone notifies you specifically, and you respond, the response echoes to you instead of them

Known Less-Critical Bugs
armor stacks ridiculously

acceleration
Posts: 7
Joined: Mon Apr 10, 2017 2:11 pm

Re: Bug Reporting

Postby acceleration » Sun Apr 23, 2017 10:15 am

The "fire" command (bows) crashes the game.

"Clean all" crashes the game if the item requires water and there is no water, I think.

Emotes structured around @'s duplicate the sdesc at the beginning of the emote. (e.g.: A fancy unicorn This is a fancy unicorn's emote.)

starsignal
Posts: 16
Joined: Fri May 08, 2015 4:25 am

Re: Bug Reporting

Postby starsignal » Sun Apr 23, 2017 4:08 pm

When emoting, if you end a sentence by targeting someone followed by a period (and iirc this is also the case for targeting items), when the emote prints there's no period at the end of the sentence.

Candy
Posts: 7
Joined: Wed Apr 12, 2017 3:20 am

Re: Bug Reporting

Postby Candy » Mon Apr 24, 2017 1:16 am

You can't emote while unconscious.

Seems like a pretty serious issue.

BongCha
Posts: 22
Joined: Sun Apr 09, 2017 11:59 pm

Re: Bug Reporting

Postby BongCha » Thu May 04, 2017 2:04 am

If you grab an object with an omote and bring it somewhere else and drop it, it will still have the same omote. Doesn't clear.

BongCha
Posts: 22
Joined: Sun Apr 09, 2017 11:59 pm

Re: Bug Reporting

Postby BongCha » Sun May 07, 2017 5:06 pm

If you target an object in a think you will think the echo of it failing to target it.

Think something something *pole
What is pole?
You think What is pole?

User avatar
Wolfsong
Posts: 124
Joined: Fri Dec 05, 2014 11:00 am

Re: Bug Reporting

Postby Wolfsong » Mon May 08, 2017 12:07 pm

Oh. OH. That explains a lot. I thought somebody's character was just really hardcore channeling Jeopardy!

BongCha
Posts: 22
Joined: Sun Apr 09, 2017 11:59 pm

Re: Bug Reporting

Postby BongCha » Tue May 09, 2017 4:46 pm

Lol!

After taking the stimulant drug my stamina pool rose and then stayed at that high level once it peaked, not lessening until I logged off and back on, at which time it became normal. Feels like the access to that pool should be limited by time (I'm guessing it was intended that way, too).

It lasted beyond my elevated heart rate effects, too.

SockPoppet
Posts: 5
Joined: Mon Apr 03, 2017 2:07 am

Re: Bug Reporting

Postby SockPoppet » Sun May 28, 2017 2:34 am

When amputating a tongue, the amputation itself went smoothly, but when it needed to be stitched up after there were complications. It wouldn't let the doctors stitch up the head, face, mouth ect. ect. and kept acting like it needed to be stitched on the tongue specifically but couldn't be because the tongue wasn't there anymore. It was able to be stitched up fine once the tongue was replanted again and could register as being there.

camilla
Posts: 3
Joined: Thu Jun 08, 2017 4:17 am

Re: Bug Reporting

Postby camilla » Thu Jun 08, 2017 10:18 pm

I seem to be unable to collect my pay since joining a clan:

Code: Select all

You are a member of the following clans:

  You are a Test Subject of The Lab.
  You are an Enthusiast of Engineering.

time
You know the following things about time:

  
  It is early morning on Sports Day the 2nd of Einstein, year 38 after
Tranquility.


<You are currently in no pain>
<Stamina: 190/190 | Exertion: Low | You are standing here>
payday
You have the following clan paydays:

The Lab pays you 1d every day. Your next payday is Work Day the 1st of
Einstein, year 38 after Tranquility.
They do not owe you any backpay.
You can collect your pay at Large Messhall


<You are currently in no pain>

l
Large Messhall
(etc)
<Stamina: 190/190 | Exertion: Low | You are standing here>

Aali
Posts: 8
Joined: Sun Jun 04, 2017 7:18 am

Re: Bug Reporting

Postby Aali » Sat Jun 17, 2017 2:10 am

I started a spar with full stamina and before I even hit or take a hit I see my second wind message pop up. On the next tick it was at the 'you are too exhausted to do anything!' message. Whaaa.

deskoft
Posts: 17
Joined: Tue Feb 24, 2015 2:35 am

Re: Bug Reporting

Postby deskoft » Sat Jun 17, 2017 2:31 am

Exhaustion and hunger and thirst have been acting weirdly; I've heard somewhere that timers are acting weird regarding payday and stuff. It could all be related or not.

But I find I'm hungry and thirsty too often and too soon?

I also have had big trouble with exhaustion in cases less dramatic but very noticeable as in Aali's case.


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